Interactive Futures 2020 to focus on opportunities in the gaming industry
A two-day conference and expo is gearing up to showcase the talent and opportunity within the Leamington Games Hub.
Running from 31 Jan – 1 Feb, Interactive Futures 2020 will illustrate the prominence of the Midlands in the UK’s video game industry, highlighting its creativity, its community of independent and major studios that is thus far unparalleled, and the burgeoning career opportunities currently thriving within the sector.
The conference and expo will address students and parents alongside industry professionals, covering topics such as Levelling UP: what skills and qualifications are required for a career in games; How we made it: young indie developers discuss their careers; Beyond coding: why there’s a career in games for everyone; and much more.
Funded by the Coventry and Warwickshire Local Enterprise Partnership (CWLEP), Warwickshire County Council and Warwick District Council, the conference will focus on issues relevant to the region and the wider sector, including Ukie’s Regional Economic Impact Report and why Leamington is exceeding expectations; how to finance your game and studio; and how Leamington became one of the country’s most influential gaming hubs.
In the latter half of the conference, Interactive Futures will open its doors to students and consumers, hoping to inspire the next generation of gaming prodigies, with career opportunities taking the spotlight throughout the weekend.
Founders of the BAFTA award-winning studio Romero Games, John and Brenda Romero, have been confirmed as speakers at the event. With genre-defining games such as DOOM, Quake, Dungeons & Dragons, and Def Jam already under their belt – and the highly-anticipated 1920s gangster strategy game Empire of Sin on the way this year – the Romeros’ are likely to be the star attraction of this action-packed weekend.
Click here to buy tickets for Interactive Futures 2020
The post Interactive Futures 2020 to focus on opportunities in the gaming industry appeared first on Education Technology.